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Export your scene from 3ds Max (without plugin)
Export your scene from 3ds Max (without plugin)

Learn how to export 3d models from 3ds Max

Updated over a week ago

Read How it Works before getting started

Accepted file types from 3ds Max


Before you export

  • Have all cameras visible

  • Only have the geometry that you want to export displayed in the viewport

  • If you have proxied items, try turning the mesh display types to "box" for smaller items

  • Hide any geometry far from the camera or outside windows


USD

Recommended for 3ds Max 2022 and newer

USD exporting is new to 3ds Max. Instructions on how to install the USD Exporter for 3ds Max 2022+ are below.

Step 1: Navigate to File->Export->Export...

  • Enter a file name, a save location, and export as...
    Universal Scene Description (*usd, *usdz, *usda, *usdc)​


​Step 2: Adjust export settings

  • Format set to ASCII, Geometry and Cameras turned on.

​WARNING: Ignoring this step will cause your scene to fail.


COLLADA

Step 1: Navigate to File->Export->Export...

  • Enter a file name, a save location, and export as Autodesk Collada (*.dae)


Step 2: Adjust export settings

  • Be sure to have Cameras checked.

  • You can turn off TurboSmooth.

  • Click OK when you are ready to export.

WARNING: Ignoring this step will cause your scene to fail.



FBX

Step 1: Navigate to File->Export->Export...

  • Enter a file name, a save location, and export as Autodesk (*.fbx)


Step 2: Adjust export settings

  • Be sure to have Cameras checked.

  • You can turn off TurboSmooth.

  • Click OK when you are ready to export.

WARNING: Ignoring this step will cause your scene to fail.

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