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Overview of Digital Spaces for Blender
Overview of Digital Spaces for Blender
Updated over 10 months ago

Known supported render engines

  • Cycles Render

Supported file formats

  • .dae

Things to keep in mind

  • Name your cameras with the prefix "DS_" and have it end in a number.

  • Be sure all cameras have 0 rotation in the Y-Axis.

Additional Resources

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