Read How it Works before getting started
Before you export
Only have the geometry that you want to export displayed in the viewport
Hide any geometry far from the camera or outside windows
COLLADA (.dae)
Step 1: Navigate to File->Save as...
Enter a file name, save location, and export as COLLADA File (*.dae)
You do not need to save textures
FBX (.fbx)
Step 1: Navigate to File->Save as...
Enter a file name, save location, and export as COLLADA File (*.dae)
You do not need to save textures
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